EVERYTHING WE TREASURE
Campaign ID & Version ID: 2011
Engine Version: 2
View Code (Read Only)
Community Datasets The Pandemonium Institute, Patters, Grim Scenarios, The Grimoire, Clocktower with Arif
Campaign Options
  • End Condition: Deathmatch
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 5
  • Max Demon: 4
  • Process Mode: Deterministic
  • Script Growth Speed: Instant
  • Script Truncate Speed: Instant
  • Custom Datasets:
  • Like Surprises: False
  • Eliminate Linked: 1
  • Show Evil Winning: 1
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes First official Flesh & Bone campaign of the Blood Around the Clock community. Discord server: https://discord.com/invite/qfWj5AZCMD


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Game: 29 Created , Submitted

14
(0)
Clocktracker Logo Clocktracker
Flesh & Bone: Noble, General, Snitch

New Arrivals: Bounty Hunter → Noble, Oracle → General, Hatter → Snitch

Game 29 Notes

"The Sea is a Circus"

Executions:
- D1: skip
- D2: skip
- D3: Choirboy
- D4: Leviathan

Game 29 VOD


Game: 28 Created , Submitted

10
(0)
Clocktracker Logo Clocktracker
Flesh & Bone: Oracle, Balloonist, Slayer, Juggler, Choirboy, Tinker

New Arrivals: Acrobat → Balloonist, Snake Charmer → Slayer, King → Choirboy, Alsaahir → Juggler, Cannibal → Oracle, Zealot → Tinker

Game 28 Notes

"Mistakes Were Made"

Executions:
- D1: Fool (survived)
- D2: skip
- D3: Oracle
- D4: Bounty Hunter
- D5: Hatter
- D6: Kazali (Vizier eliminated)

Game 28 VOD


Game: 27 Created , Submitted