The Cerenovus may choose to make a player mad that they are the Goblin.
The Marionette neighbors the Summoner. The Summoner knows who the Marionette is.
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
The Marionette neighbors a Minion, not the Demon. The Marionette is not woken to choose who takes the Lil' Monsta token, and does not learn they are the Marionette if they have the Lil' Monsta token.
If the Kazali chooses to create a Marionette, they must choose one of their neighbors.
The Kazali can choose that the Soldier player is one of their evil Minions.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin