DOINGMOORE CAMPAIGN 1
Campaign ID & Version ID: 555
Engine Version: 2
View Code (Read Only)
Community Datasets
Campaign Options
  • End Condition: Deathmatch
  • End Value:
  • Max Townsfolk: 13
  • Max Outsider: 4
  • Max Minion: 4
  • Max Demon: 4
  • Process Mode: Probabilistic
  • Script Growth Speed: Per Game
  • Script Truncate Speed: Per Game
  • Custom Datasets: Doingmoorebotc
  • Like Surprises: True
  • Eliminate Linked: 0
  • Show Evil Winning: 1
  • Show Graveyard: 1
  • Display Qr Code In App: 1
  • Custom Rule:
Campaign/Setup Notes


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Game: 2 Created , Submitted

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Flesh & Bone: Grandmother, Gambler, Witch

New Arrivals: Huntsman → Grandmother, Juggler → Gambler, Goblin → Witch

Game 2 Notes

Lleech host dead on final 3
All information given in numbers (Wizard wish)
Traveler -> extra witch

Game: 1 Created , Submitted

48
(0)
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Game 1 Notes

Wizard wished for random statements
Ended on a Damsel guess
Singing for noms on the final day
Kazali/Summoner jinx caused 3 deaths
OPPOSITE DAY (ends in Goblin being eliminated)

Setup Created , Submitted