[{"id":"_meta","author":"Courtney Miller","name":"Hatter's Tea Party game 9","logo":"https:\/\/chillclocktower.com\/living-script\/assets\/script_icon.png","background":"https:\/\/fleshandbone.app\/bg.php?g=10498&s=1","hideTitle":true,"bootlegger":["Each character that dies by execution will be replaced on the script by a new, not yet eliminated, character of the same category for the next game."],"almanac":"https:\/\/fleshandbone.app\/campaign.php?view=SWKeb7yh"},"flowergirl","undertaker","monk","snakecharmer","cultleader","lycanthrope","seamstress","artist","juggler","alchemist",{"id":"fleshandbone_choirboy","name":"Choirboy","team":"townsfolk","image":["https:\/\/fleshandbone.app\/assets\/icon\/custom\/choirboy_g.webp","https:\/\/fleshandbone.app\/assets\/icon\/custom\/choirboy_e.webp"],"firstNightReminder":"","otherNightReminder":"If the Choirboy was killed by the Demon, wake the Choirboy and point to an alive good player or show them a 0 if no good players live.","reminders":["Knows"],"ability":"If the Demon kills you, you learn an alive good player. You are sober, healthy & get true info.","jinxes":[{"id":"riot","reason":"Each night*, the Demon chooses an alive good player (different to previous nights): a chosen Choirboy uses their ability but does not die."},{"id":"leviathan","reason":"Each night*, the Demon chooses an alive good player (different to previous nights): a chosen Choirboy uses their ability but does not die."},{"id":"pukka","reason":"The Pukka can still kill the Choirboy with their ability but the information the Choirboy learns is sober and healthy."},{"id":"vortox","reason":"When using their ability the Choirboy gets true info."}]},"fool","poppygrower","goon","sweetheart","zealot","damsel","boffin",{"id":"fleshandbone_minion","image":["https:\/\/chillclocktower.com\/living-script\/assets\/Generic_minion.png"],"reminders":["Poisoned"],"name":"Minion","team":"minion","ability":"On your 1st night, choose a player: they are poisoned. [+? as required]","special":[{"name":"bag-duplicate","type":"selection","time":"pregame"}],"firstNightReminder":"The Minion points to a player. That player is poisoned.","firstNight":28},"pukka","vortox","lleech","riot","sentinel",{"id":"fleshandbone_qr","name":"QR","team":"fabled","ability":"View this campaign using the VIEW CODE: SWKeb7yh","image":"http:\/\/fleshandbone.app\/assets\/qr\/be8b670610c14eef95fefbcad899e181.png"},{"id":"fleshandbone_fabled","image":"https:\/\/chillclocktower.com\/living-script\/assets\/heart.png","name":"Flesh and Bone","team":"fabled","ability":"Each character that dies by execution will be replaced on the script by a new, not yet eliminated, character of the same category for the next game.","flavor":"Games played 8: 33 townsfolk, 11 outsiders, 1 minions, 5 demons remain. New Arrivals: Grandmother \u2192 Choirboy, Shugenja \u2192 Cult Leader, Bounty Hunter \u2192 Snake Charmer, Town Crier \u2192 Flowergirl, Empath \u2192 Seamstress, Sailor \u2192 Fool, Balloonist \u2192 Juggler, Village Idiot \u2192 Lycanthrope, Philosopher \u2192 Alchemist, Fisherman \u2192 Artist, Ravenkeeper \u2192 Undertaker, Sage \u2192 Monk, Ogre \u2192 Goon, Plague Doctor \u2192 Sweetheart, Klutz \u2192 Damsel, Politician \u2192 Zealot, No Dashii \u2192 Lleech, Zombuul \u2192 Pukka, Leviathan \u2192 Vortox","special":[{"name":"pointing","type":"ability","time":"day"}],"reminders":["Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Eliminated","Retired","Retired","Retired","Retired","Retired","Retired","Retired","Retired","Retired","Retired"],"jinxes":[{"id":"alsaahir","reason":"If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir."},{"id":"atheist","reason":"If the Storyteller is executed and the Atheist is in play: eliminate the Atheist, all other characters who died by execution this game are not eliminated."},{"id":"fleshandbone_choirboy","reason":"If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober, healthy & gets true info."},{"id":"cultleader","reason":"If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader."},{"id":"fleshandbone_huntsman","reason":"If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]"},{"id":"mayor","reason":"If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor."},{"id":"slayer","reason":"If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer."},{"id":"villageidiot","reason":"A Village Idiot must die to execution in three different games before it is eliminated."},{"id":"virgin","reason":"If a character would be eliminated due to the Virgin's ability, retire the Virgin instead."},{"id":"fleshandbone_townsfolk","reason":"If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script."},{"id":"damsel","reason":"If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel."},{"id":"heretic","reason":"If the good team wins with a Heretic in play: eliminate the Heretic."},{"id":"klutz","reason":"If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz."},{"id":"saint","reason":"If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint."},{"id":"fleshandbone_outsider","reason":"If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script."},{"id":"fleshandbone_minion","reason":"If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script."},{"id":"fleshandbone_minion","reason":"If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script."},{"id":"boomdandy","reason":"(Optional) All characters that die due to the Boomdandy's ability are eliminated."},{"id":"fearmonger","reason":"If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger."},{"id":"goblin","reason":"If the Goblin wins due to their ability, retire instead of eliminating the Goblin"},{"id":"vizier","reason":"If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead."},{"id":"riot","reason":"Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot."},{"id":"legion","reason":"If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated."},{"id":"lleech","reason":"If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night."},{"id":"vortox","reason":"If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox."}]}]