DUSK Dusk
wraith Wraith
lordoftyphon Lord of Typhon
kazali Kazali
boffin Boffin
philosopher Philosopher
alchemist Alchemist
poppygrower Poppy Grower
yaggababble Yaggababble
magician Magician
MINION Minion Info
snitch Snitch
lunatic Lunatic
summoner Summoner
DEMON Demon Info
sailor Sailor
preacher Preacher
lilmonsta Lil' Monsta
lleech Lleech
xaan Xaan
poisoner Poisoner
fleshandbone_minion Minion
widow Widow
courtier Courtier
wizard Wizard
snakecharmer Snake Charmer
organgrinder Organ Grinder
devilsadvocate Devil's Advocate
eviltwin Evil Twin
witch Witch
cerenovus Cerenovus
fearmonger Fearmonger
harpy Harpy
mezepheles Mezepheles
pukka Pukka
huntsman Huntsman
damsel Damsel
amnesiac Amnesiac
washerwoman Washerwoman
librarian Librarian
investigator Investigator
chef Chef
empath Empath
fortuneteller Fortune Teller
grandmother Grandmother
clockmaker Clockmaker
dreamer Dreamer
steward Steward
balloonist Balloonist
shugenja Shugenja
villageidiot Village Idiot
bountyhunter Bounty Hunter
spy Spy
ogre Ogre
general General
chambermaid Chambermaid
mathematician Mathematician
DAWN Dawn
leviathan Leviathan
vizier Vizier

KEN ON DA CLOCK II GAME 4 BY KEN

Line Break

JINXES

mathematician chambermaid The Chambermaid learns if the Mathematician wakes tonight or not, even though the Chambermaid wakes first.
mathematician lunatic The Mathematician learns if the Lunatic attacks a different player(s) than the real Demon attacked.
cannibal juggler If the Juggler guesses on their first day and dies by execution, tonight the living Cannibal learns how many guesses the Juggler got correct.
cannibal zealot If the Cannibal gains the Zealot ability, the Cannibal learns this.
cannibal poppygrower If the Cannibal eats the Poppy Grower, then dies or loses the Poppy Grower ability, the Demon and Minions learn each other that night.
pithag damsel If a Pit-Hag creates a Damsel, the Storyteller chooses which player it is.
pithag politician If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
pithag villageidiot If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change.
pithag goon If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
pithag ogre If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
cerenovus goblin The Cerenovus may choose to make a player mad that they are the Goblin.
leviathan monk If the Leviathan is in play, the Monk-protected-player is safe from all evil abilities.
leviathan innkeeper If the Leviathan is in play, the Innkeeper-protected-players are safe from all evil abilities.
leviathan ravenkeeper Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
leviathan sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
leviathan farmer Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
leviathan mayor If the Leviathan is in play & no execution occurs on day 5, good wins.
leviathan grandmother If Leviathan is in play and the Grandchild dies by execution, evil wins.
leviathan hatter If the Hatter dies on or after day 5, the Demon cannot choose Leviathan.
leviathan pithag After day 5, the Pit-Hag cannot choose Leviathan.
lilmonsta poppygrower If the Poppy Grower is in play, Minions don't wake together. They are woken one by one, until one of them chooses to take the Lil' Monsta token.
lilmonsta magician Each night, the Magician chooses a Minion: if that Minion & Lil' Monsta are alive, that Minion babysits Lil’ Monsta.
lilmonsta scarletwoman If there are 5 or more players alive and the player holding the Lil' Monsta token dies, the Scarlet Woman is given the Lil' Monsta token tonight.
lilmonsta vizier The Vizier can die by execution if they are babysitting Lil' Monsta.
lilmonsta hatter If a Demon chooses Lil' Monsta, they also choose a Minion to become and babysit Lil' Monsta tonight.
legion preacher If the Preacher chooses Legion, Legion keeps their ability, but the Preacher might learn they are Legion.
legion minstrel If Legion died by execution today, Legion keeps their ability, but the Minstrel might learn they are Legion.
legion hatter If the Hatter dies and Legion is in play, nothing happens. If the Hatter dies and an evil player chooses Legion, all current evil players become Legion.
legion zealot The Zealot might register as evil to Legion's ability.
scarletwoman fanggu If the Fang Gu chooses an Outsider and dies, the Scarlet Woman does not become the Fang Gu.
scarletwoman alhadikhia If there are two living Al-Hadikhias, the Scarlet Woman Al-Hadikhia becomes the Scarlet Woman again.
spy alchemist If the Alchemist has the Spy ability, they do not see the Grimoire, and the real Spy cannot register falsely.
spy magician When the Spy sees the Grimoire, the Demon and Magician's character tokens are removed.
spy poppygrower If the Poppy Grower is in play, the Spy does not see the Grimoire until the Poppy Grower dies.
spy damsel If the Spy is (or has been) in play, the Damsel is poisoned.
spy ogre The Spy registers as evil to the Ogre.
widow alchemist If the Alchemist has the Widow ability, they do not see the Grimoire.
widow magician When the Widow sees the Grimoire, the Demon and Magician's character tokens are removed.
widow poppygrower If the Poppy Grower is in play, the Widow does not see the Grimoire until the Poppy Grower dies.
widow damsel If the Widow is (or has been) in play, the Damsel is poisoned.
summoner clockmaker If the Summoner is in play, the Clockmaker does not receive their information until a Demon is created.
summoner alchemist If there is an Alchemist-Summoner in play, the game starts with a Demon in play, as normal. If the Alchemist-Summoner chooses a player, they make that player a Demon but do not change their alignment.
summoner poppygrower If the Poppy Grower is alive when the Summoner acts, the Summoner chooses which Demon, but the Storyteller chooses which player.
summoner pithag The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
summoner hatter The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
summoner courtier If the Summoner is drunk on the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
summoner zombuul If the Summoner turns a dead player into the Zombuul, the Storyteller treats that player as a Zombuul that has died once.
summoner pukka The Summoner may choose a player to become the Pukka on the 2nd night.
summoner legion If the Summoner creates Legion, most players (including all evil players) become evil Legion.
summoner kazali The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
summoner preacher If the Preacher chose the Summoner on or before the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
summoner lordoftyphon If the Summoner creates a Lord of Typhon, the Lord of Typhon must neighbor a Minion. The other neighbor becomes a not-in-play evil Minion.
lleech mastermind If the Mastermind is alive and the Lleech's host dies by execution, the Lleech lives but loses their ability.
lleech slayer If the Slayer slays the Lleech's host, the host dies.
kazali goon The Kazali can choose that the Goon player is one of their evil Minions.
kazali huntsman If the Kazali chooses the Damsel to become a Minion, and a Huntsman is in play, a good player becomes the Damsel.
riot mayor The Mayor may choose to stop nominations. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
riot monk If Riot is in play, the Monk-protected player is safe from all evil abilities.
riot farmer Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
riot innkeeper If Riot is in play, the Innkeeper-protected player is safe from all evil abilities.
riot sage Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
riot ravenkeeper Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
riot grandmother If Riot is in play and the Grandchild dies during the day, the Grandmother dies too.
vizier investigator If the Investigator learns that the Vizier is in play, the existence of the Vizier is not announced by the Storyteller.
vizier preacher If the Vizier loses their ability, they learn this. If the Vizier is executed while they have their ability, their team wins.
vizier courtier If the Vizier loses their ability, they learn this. If the Vizier is executed while they have their ability, their team wins.
vizier magician If the Vizier and Magician are both in play, the Demon does not learn the Minions.
vizier fearmonger The Vizier wakes with the Fearmonger, learns who they choose and cannot choose to immediately execute that player.
vizier politician The Politician might register as evil to the Vizier.
vizier alsaahir If the Vizier is in play, the Alsaahir must also guess which Demon(s) are in play.
vizier zealot The Zealot might register as evil to the Vizier.
mastermind alhadikhia If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
boffin goon If the Demon has the Goon ability, they can’t turn good due to this ability.
boffin ogre The Demon cannot have the Ogre ability.
boffin politician The Demon cannot have the Politician ability.
boffin drunk If the Demon would have the Drunk ability, the Boffin chooses a Townsfolk player to have this ability instead.
boffin alchemist If the Alchemist has the Boffin ability, the Alchemist does not learn what ability the Demon has.
boffin villageidiot If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
plaguedoctor eviltwin The Storyteller cannot gain the Evil Twin ability if the Plague Doctor dies.
plaguedoctor fearmonger If the Plague Doctor dies, a living Minion gains the Fearmonger ability in addition to their own ability, and learns this.
plaguedoctor goblin If the Plague Doctor dies, a living Minion gains the Goblin ability in addition to their own ability, and learns this.
plaguedoctor spy If the Plague Doctor dies, a living Minion gains the Spy ability in addition to their own ability, and learns this.
plaguedoctor scarletwoman If the Plague Doctor dies, a living Minion gains the Scarlet Woman ability in addition to their own ability, and learns this.
plaguedoctor boomdandy If the Plague Doctor is executed and the Storyteller would gain the Boomdandy ability, the Boomdandy ability triggers immediately.
plaguedoctor baron If the Storyteller gains the Baron ability, up to two players become not-in-play Outsiders.
plaguedoctor wraith If the Plague Doctor dies, a living Minion gains the Wraith ability in addition to their own ability, and learns this.
heretic baron The Baron might only add 1 Outsider, not 2.
heretic pithag A Pit-Hag cannot create a Heretic.
heretic spy Only 1 jinxed character can be in play.
heretic widow Only 1 jinxed character can be in play.
heretic lleech If the Lleech has poisoned the Heretic then the Lleech dies, the Heretic remains poisoned.
heretic boffin The Demon cannot have the Heretic ability.
bountyhunter philosopher If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
bountyhunter kazali An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
alchemist wraith If the Alchemist has the Wraith ability, they do not, and a Wraith is in play. Each day, after the execution phase, the living Alchemist may publicly guess a living player as the Wraith: if correct, the Demon must choose the Wraith tonight.
magician wraith Each day, after the execution phase, the living Magician may publicly guess a living player as the Wraith: if correct, the Demon must choose the Wraith tonight.
fleshandbone_choirboy riot Each night*, the Demon chooses an alive good player (different to previous nights): a chosen Choirboy uses their ability but does not die.
fleshandbone_choirboy leviathan Each night*, the Demon chooses an alive good player (different to previous nights): a chosen Choirboy uses their ability but does not die.
fleshandbone_choirboy pukka The Pukka can still kill the Choirboy with their ability but the information the Choirboy learns is sober and healthy.
fleshandbone_fabled alsaahir If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
fleshandbone_fabled atheist If the Storyteller is executed and the Atheist is in play: eliminate the Atheist, all other characters who died by execution this game are not eliminated.
fleshandbone_fabled fleshandbone_choirboy If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled virgin If a character would be eliminated due to the Virgin's ability, retire the Virgin instead.
fleshandbone_fabled fleshandbone_townsfolk If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
fleshandbone_fabled damsel If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
fleshandbone_fabled heretic If the good team wins with a Heretic in play: eliminate the Heretic.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled fleshandbone_outsider If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
fleshandbone_fabled fleshandbone_minion If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
fleshandbone_fabled fleshandbone_minion If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
fleshandbone_fabled boomdandy (Optional) All characters that die due to the Boomdandy's ability are eliminated.
fleshandbone_fabled fearmonger If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
fleshandbone_fabled vizier If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
fleshandbone_fabled legion If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
fleshandbone_fabled vortox If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
DUSK Dusk
wraith Wraith
philosopher Philosopher
poppygrower Poppy Grower
sailor Sailor
preacher Preacher
xaan Xaan
poisoner Poisoner
courtier Courtier
innkeeper Innkeeper
wizard Wizard
gambler Gambler
acrobat Acrobat
snakecharmer Snake Charmer
monk Monk
organgrinder Organ Grinder
devilsadvocate Devil's Advocate
witch Witch
cerenovus Cerenovus
pithag Pit-Hag
fearmonger Fearmonger
harpy Harpy
mezepheles Mezepheles
scarletwoman Scarlet Woman
summoner Summoner
lunatic Lunatic
lycanthrope Lycanthrope
legion Legion
imp Imp
zombuul Zombuul
pukka Pukka
po Po
fanggu Fang Gu
nodashii No Dashii
vortox Vortox
lordoftyphon Lord of Typhon
vigormortis Vigormortis
ojo Ojo
alhadikhia Al-Hadikhia
lleech Lleech
lilmonsta Lil' Monsta
yaggababble Yaggababble
kazali Kazali
assassin Assassin
hatter Hatter
barber Barber
sweetheart Sweetheart
sage Sage
professor Professor
huntsman Huntsman
damsel Damsel
amnesiac Amnesiac
farmer Farmer
fleshandbone_townsfolk Townsfolk
tinker Tinker
moonchild Moonchild
grandmother Grandmother
ravenkeeper Ravenkeeper
empath Empath
fortuneteller Fortune Teller
undertaker Undertaker
dreamer Dreamer
flowergirl Flowergirl
oracle Oracle
juggler Juggler
balloonist Balloonist
villageidiot Village Idiot
bountyhunter Bounty Hunter
spy Spy
general General
chambermaid Chambermaid
mathematician Mathematician
DAWN Dawn
leviathan Leviathan