DUSK Dusk
lordoftyphon Lord of Typhon
kazali Kazali
magician Magician
MINION Minion Info
summoner Summoner
DEMON Demon Info
fleshandbone_minion Minion
courtier Courtier
empath Empath
grandmother Grandmother
knight Knight
spy Spy
chambermaid Chambermaid
DAWN Dawn
vizier Vizier

F.C. PLAYS FLESH AND BONE GAME 16 BY SHADOWHAWK

Line Break

JINXES

magician spy When the Spy sees the Grimoire, the Demon and Magician's character tokens are removed.
magician vizier If the Vizier is in play, the Magician has no ability but is immune to the Vizier's ability.
mastermind vigormortis A Mastermind that has their ability keeps it if the Vigormortis dies.
summoner courtier If the living Summoner has no ability, the Storyteller has the Summoner ability.
summoner hatter If the Summoner creates a second living Demon, deaths tonight are arbitrary.
summoner kazali If the Summoner creates a second living Demon, deaths tonight are arbitrary.
summoner lordoftyphon If a Lord of Typhon is summoned, they must neighbor a Minion & their other neighbor becomes an evil Minion.
vizier courtier If the Vizier loses their ability, they learn this, and cannot die during the day.
vizier politician The Politician might register as evil to the Vizier.
fleshandbone_fabled fleshandbone_minion If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
fleshandbone_fabled fleshandbone_minion If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
fleshandbone_fabled vizier If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
DUSK Dusk
courtier Courtier
gambler Gambler
summoner Summoner
shabaloth Shabaloth
lordoftyphon Lord of Typhon
vigormortis Vigormortis
kazali Kazali
gossip Gossip
hatter Hatter
barber Barber
professor Professor
farmer Farmer
tinker Tinker
grandmother Grandmother
empath Empath
undertaker Undertaker
spy Spy
chambermaid Chambermaid
DAWN Dawn