Dusk
Kazali
Alchemist
Magician
Minion Info
Summoner
Demon Info
Lil' Monsta
Minion
Courtier
Organ Grinder
Empath
Grandmother
Knight
Chambermaid
Dawn
Vizier
F.C. PLAYS FLESH AND BONE GAME 15 BY SHADOWHAWK
JINXES
An Alchemist-Mastermind has no Mastermind ability & the Mastermind is not-in-play.
If the Alchemist has the Organ Grinder ability, the Organ Grinder is in play. If both are sober, both are drunk.
The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
If the Hatter dies & the Demon chooses Lil' Monsta, they also choose a Minion to become.
If the Magician is alive, the Storyteller chooses which Minion babysits Lil' Monsta.
If the Vizier is babysitting Lil' Monsta, they die when executed.
If the Vizier is in play, the Magician has no ability but is immune to the Vizier's ability.
A Mastermind that has their ability keeps it if the Vigormortis dies.
If the living Summoner has no ability, the Storyteller has the Summoner ability.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the Vizier loses their ability, they learn this, and cannot die during the day.
The Politician might register as evil to the Vizier.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Courtier
Gambler
Organ Grinder
Summoner
Shabaloth
Vigormortis
Lil' Monsta
Kazali
Gossip
Hatter
Barber
Professor
Farmer
Tinker
Grandmother
Empath
Undertaker
Chambermaid
Dawn