Dusk
Kazali
Minion Info
Summoner
Demon Info
Preacher
Lil' Monsta
Minion
Investigator
Chef
Fortune Teller
Grandmother
Steward
Bounty Hunter
Cult Leader
Spy
Ogre
Dawn
Leviathan
TESTINGFORKIDS GAME 12 BY SPENCER!!
JINXES
Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
If Leviathan is in play and the Grandchild dies by execution, evil wins.
The Spy registers as evil to the Ogre.
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
If the Preacher chose the Summoner on or before the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
The Kazali can choose that the Goon player is one of their evil Minions.
An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
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Delivering a Baby!
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Flesh and Bone
Dusk
Preacher
Summoner
No Dashii
Lil' Monsta
Kazali
Gossip
Sage
Grandmother
Fortune Teller
Undertaker
Bounty Hunter
Cult Leader
Spy
Dawn
Leviathan