CHESAPEAKE CLOCKTOWER GAME 8 BY CHESAPEAKE CLOCKTOWER
JINXES
The Marionette neighbors the Summoner. The Summoner knows who the Marionette is.
If the Summoner turns a dead player into the Zombuul, the Storyteller treats that player as a Zombuul that has died once.
The Marionette neighbors a Minion, not the Demon. The Marionette is not woken to choose who takes the Lil' Monsta token, and does not learn they are the Marionette if they have the Lil' Monsta token.
The Marionette does not learn 3 not in-play characters. The Demon learns an extra 3 instead.
If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
A Village Idiot must die to execution in three different games before it is eliminated.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.