The Mathematician learns if the Lunatic attacks a different player(s) than the real Demon attacked.
The Marionette neighbors the Summoner. The Summoner knows who the Marionette is.
The Marionette neighbors a Minion, not the Demon. The Marionette is not woken to choose who takes the Lil' Monsta token, and does not learn they are the Marionette if they have the Lil' Monsta token.
If the Marionette thinks that they are the Balloonist, +1 Outsider might have been added.
If the Lleech has poisoned the Heretic then the Lleech dies, the Heretic remains poisoned.
If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
If the good team wins with a Heretic in play: eliminate the Heretic.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.