Dusk
Philosopher
Minion Info
Summoner
Demon Info
Lil' Monsta
Minion
Witch
Fearmonger
Amnesiac
Investigator
Empath
Fortune Teller
Butler
Grandmother
Village Idiot
Chambermaid
Dawn
Leviathan
GAMERS GUIDE CAFE CAMPAIGN 1 GAME 13 BY EMOWOLF93
JINXES
If the Leviathan is in play, the Soldier is safe from all evil abilities.
Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
Evil does not win when more than 1 good player has been executed, if the Exorcist is alive and has ever successfully chosen the Leviathan.
If Leviathan is in play and the Grandchild dies by execution, evil wins.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
(Optional) All characters that die due to the Boomdandy's ability are eliminated.
If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
RECOMMENDED FABLED
QR
Flesh and Bone
Dusk
Philosopher
Acrobat
Witch
Fearmonger
Summoner
Exorcist
Imp
Po
Lil' Monsta
Amnesiac
Grandmother
Ravenkeeper
Empath
Fortune Teller
Undertaker
Village Idiot
Butler
Chambermaid
Dawn
Leviathan