DUSK Dusk
alchemist Alchemist
MINION Minion Info
DEMON Demon Info
sailor Sailor
marionette Marionette
lilmonsta Lil' Monsta
investigator Investigator
steward Steward
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
cultleader Cult Leader
spy Spy
chambermaid Chambermaid
DAWN Dawn

CARDBOARD STANDEE CAMPAIGN GAME 23 BY LEOTHELEOPARDNZ

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JINXES

lilmonsta hatter If a Demon chooses Lil' Monsta, they also choose a Minion to become and babysit Lil' Monsta tonight.
spy alchemist If the Alchemist has the Spy ability, they do not see the Grimoire, and the real Spy cannot register falsely.
marionette lilmonsta The Marionette neighbors a Minion, not the Demon. The Marionette is not woken to choose who takes the Lil' Monsta token, and does not learn they are the Marionette if they have the Lil' Monsta token.
plaguedoctor spy If the Plague Doctor dies, a living Minion gains the Spy ability in addition to their own ability, and learns this.
plaguedoctor boomdandy If the Plague Doctor is executed and the Storyteller would gain the Boomdandy ability, the Boomdandy ability triggers immediately.
plaguedoctor marionette If the Demon has a neighbor who is alive and a Townsfolk or Outsider when the Plague Doctor dies, that player becomes an evil Marionette. If there is already an extra evil player, this does not happen.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled boomdandy (Optional) All characters that die due to the Boomdandy's ability are eliminated.
DUSK Dusk
sailor Sailor
innkeeper Innkeeper
exorcist Exorcist
imp Imp
po Po
nodashii No Dashii
lilmonsta Lil' Monsta
hatter Hatter
juggler Juggler
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
cultleader Cult Leader
spy Spy
chambermaid Chambermaid
DAWN Dawn