Dusk
Kazali
Philosopher
Minion Info
Lunatic
Summoner
Demon Info
Widow
Devil's Advocate
Amnesiac
Washerwoman
Empath
Fortune Teller
Seamstress
Bounty Hunter
Cult Leader
Dawn
STREAMBOUND GAME 11 BY MPORR
JINXES
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
If Riot is in play, the Monk-protected player is safe from all evil abilities.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
Each night*, the Demon chooses an alive good player (different to previous nights): a chosen Choirboy uses their ability but does not die.
If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober and healthy.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
(Optional) All characters that die due to the Boomdandy's ability are eliminated.
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Gambler
Monk
Devil's Advocate
Summoner
Lunatic
Imp
No Dashii
Kazali
Gossip
Hatter
Sweetheart
Banshee
Amnesiac
Empath
Fortune Teller
Seamstress
Bounty Hunter
Cult Leader
Dawn