Dusk
Alchemist
Minion Info
Summoner
Demon Info
Lleech
Widow
Librarian
Investigator
Butler
Clockmaker
Seamstress
Steward
Knight
Nightwatchman
Dawn
TROUBLE BREWING BREWS... GAME 5 BY JAKE
JINXES
The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
An Alchemist-Widow has no Widow ability & a Widow is in play. After each execution, a living Alchemist-Widow may publicly guess a living player as the Widow. If correct, the Demon must choose the Widow tonight.
If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman becomes the Scarlet Woman again.
If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman remains the Scarlet Woman.
The Summoner registers as the Demon to the Clockmaker.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
QR
Flesh and Bone
Dusk
Monk
Pit-Hag
Scarlet Woman
Summoner
Fang Gu
No Dashii
Al-Hadikhia
Lleech
Farmer
Ravenkeeper
Seamstress
Nightwatchman
Butler
Dawn