Dusk
Alchemist
Minion Info
Summoner
Demon Info
Lleech
Widow
Librarian
Investigator
Chef
Empath
Butler
Steward
Nightwatchman
Spy
Dawn
TROUBLE BREWING BREWS... GAME 4 BY JAKE
JINXES
An Alchemist-Spy has no Spy ability & a Spy is in play. After each execution, a living Alchemist-Spy may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.
The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
An Alchemist-Widow has no Widow ability & a Widow is in play. After each execution, a living Alchemist-Widow may publicly guess a living player as the Widow. If correct, the Demon must choose the Widow tonight.
If the Slayer slays the Lleech host, the host dies.
If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman becomes the Scarlet Woman again.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Monk
Scarlet Woman
Summoner
Imp
No Dashii
Al-Hadikhia
Lleech
Farmer
Ravenkeeper
Empath
Nightwatchman
Butler
Spy
Dawn