DUSK Dusk
alchemist Alchemist
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
poisoner Poisoner
pukka Pukka
washerwoman Washerwoman
librarian Librarian
investigator Investigator
clockmaker Clockmaker
cultleader Cult Leader
spy Spy
DAWN Dawn

12 HOURS TILL MIDNIGHT GAME 4 BY BERNKASTEL

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JINXES

alchemist spy An Alchemist-Spy has no Spy ability & a Spy is in play. After each execution, a living Alchemist-Spy may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.
scarletwoman fanggu If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman remains the Scarlet Woman.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled fleshandbone_huntsman If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled vortox If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
DUSK Dusk
poisoner Poisoner
scarletwoman Scarlet Woman
lunatic Lunatic
exorcist Exorcist
pukka Pukka
fanggu Fang Gu
nodashii No Dashii
vortox Vortox
ravenkeeper Ravenkeeper
undertaker Undertaker
towncrier Town Crier
cultleader Cult Leader
spy Spy
DAWN Dawn