Dusk
Kazali
Boffin
Minion Info
Demon Info
Sailor
Xaan
Huntsman
Damsel
Washerwoman
Fortune Teller
Clockmaker
Dreamer
Bounty Hunter
Cult Leader
Dawn
Leviathan
Vizier
EXTENDED CORD GAME 8 BY VIVA LA SAM
JINXES
If a Pit-Hag creates a Damsel, the Storyteller chooses which player it is.
If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
If the Leviathan is in play, the Monk-protected-player is safe from all evil abilities.
Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
If the Hatter dies on or after day 5, the Demon cannot choose Leviathan.
After day 5, the Pit-Hag cannot choose Leviathan.
If the Hatter dies and Legion is in play, nothing happens. If the Hatter dies and an evil player chooses Legion, all current evil players become Legion.
If the Kazali chooses the Damsel to become a Minion, and a Huntsman is in play, a good player becomes the Damsel.
If the Demon has the Cult Leader ability, they can’t turn good due to this ability.
An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Sailor
Xaan
Monk
Pit-Hag
Legion
Zombuul
Kazali
Hatter
Huntsman
Damsel
Ravenkeeper
Fortune Teller
Undertaker
Dreamer
Bounty Hunter
Cult Leader
Dawn
Leviathan