Dusk
Kazali
Boffin
Minion Info
Demon Info
Lleech
Wizard
Huntsman
Damsel
Washerwoman
Clockmaker
Dreamer
Bounty Hunter
Cult Leader
Mathematician
Dawn
Leviathan
Vizier
EXTENDED CORD GAME 6 BY VIVA LA SAM
JINXES
If the Demon has the Cult Leader ability, they can’t turn good due to this ability.
If the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.
If Legion is created, all evil players become Legion. If Legion is in play, the Hatter has no ability.
The Leviathan cannot enter play after day 5.
If the Leviathan nominates and executes the Monk-protected player, good wins.
The Leviathan cannot enter play after day 5.
Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
If the Leviathan nominates and executes the Soldier, good wins.
If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
If a Pit-Hag creates a Damsel, the Storyteller chooses which player it is.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Wizard
Monk
Pit-Hag
Legion
Lleech
Kazali
Hatter
Huntsman
Damsel
Ravenkeeper
Undertaker
Dreamer
Bounty Hunter
Cult Leader
Mathematician
Dawn
Leviathan