Dusk
Lord of Typhon
Boffin
Philosopher
Minion Info
Demon Info
Poisoner
Devil's Advocate
Amnesiac
Empath
Clockmaker
Seamstress
Noble
Chambermaid
Mathematician
Dawn
ADVENTURING WITH FWENDS GAME 6 BY NAGTHA
JINXES
The Chambermaid learns if the Mathematician wakes tonight or not, even though the Chambermaid wakes first.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Poisoner
Acrobat
Devil's Advocate
Exorcist
Fang Gu
Vortox
Lord of Typhon
Vigormortis
Barber
Sage
Amnesiac
Moonchild
Empath
Flowergirl
Seamstress
Chambermaid
Mathematician
Dawn