Dusk
Lord of Typhon
Philosopher
Minion Info
Lunatic
Summoner
Demon Info
Engineer
Preacher
Huntsman
Damsel
Investigator
Empath
Dreamer
Village Idiot
Bounty Hunter
Dawn
TROUBLE BREWING IN OSLO GAME 19 BY LARS ERIK
JINXES
Legion and the Engineer can not both be in play at the start of the game. If the Engineer creates Legion, most players (including all evil players) become evil Legion.
If the Preacher chooses Legion, Legion keeps their ability, but the Preacher might learn they are Legion.
The Zealot might register as evil to Legion's ability.
If the Engineer removes a Summoner from play before that Summoner uses their ability, the Summoner uses their ability immediately.
If the Summoner turns a dead player into the Zombuul, the Storyteller treats that player as a Zombuul that has died once.
If the Summoner creates Legion, most players (including all evil players) become evil Legion.
If the Preacher chose the Summoner on or before the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
If the Summoner creates a Lord of Typhon, the Lord of Typhon must neighbor a Minion. The other neighbor becomes a not-in-play evil Minion.
If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
RECOMMENDED FABLED
Flesh and Bone
Dusk
Philosopher
Engineer
Preacher
Summoner
Lunatic
Legion
Zombuul
Shabaloth
Lord of Typhon
Sage
Banshee
Huntsman
Damsel
Empath
Dreamer
Village Idiot
Bounty Hunter
Dawn