DUSK Dusk
kazali Kazali
MINION Minion Info
DEMON Demon Info
sailor Sailor
marionette Marionette
xaan Xaan
washerwoman Washerwoman
librarian Librarian
empath Empath
fortuneteller Fortune Teller
clockmaker Clockmaker
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
ogre Ogre
DAWN Dawn

EVIL DOWN SOUTH GAME 4 BY RICH C

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JINXES

bountyhunter kazali If the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.
marionette kazali If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
riot mayor The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
riot monk If Riot nominates and executes the Monk-protected player, good wins.
riot sage Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
scarletwoman fanggu If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman remains the Scarlet Woman.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
DUSK Dusk
sailor Sailor
xaan Xaan
monk Monk
scarletwoman Scarlet Woman
fanggu Fang Gu
vigormortis Vigormortis
kazali Kazali
sage Sage
empath Empath
fortuneteller Fortune Teller
undertaker Undertaker
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
DAWN Dawn