YOU NEVER KNOW WHO YOU CAN TRUST GAME 1 BY KING OF THE ABYSS
JINXES
If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
When the Poppy Grower dies, the Demon learns the Marionette but the Marionette learns nothing.
If the Marionette thinks that they are the Balloonist, +1 Outsider might have been added.
The Kazali can choose that the Goon player is one of their evil Minions.
If the Kazali chooses to create a Marionette, they must choose one of their neighbors.
If the Recluse registers as evil to the Ogre, the Ogre learns that they are evil.
An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
If the Storyteller is executed and the Atheist is in play: eliminate the Atheist, all other characters who died by execution this game are not eliminated.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.