Dusk
Philosopher
Minion Info
Summoner
Demon Info
Lleech
Evil Twin
Witch
Fearmonger
Pukka
Investigator
Fortune Teller
Clockmaker
Seamstress
Village Idiot
High Priestess
Mathematician
Dawn
GAMERS GUIDE CAFE CAMPAIGN 1 GAME 6 BY EMOWOLF93
JINXES
If the Summoner is in play, the Clockmaker does not receive their information until a Demon is created.
The Summoner may choose a player to become the Pukka on the 2nd night.
The Storyteller cannot gain the Evil Twin ability if the Plague Doctor dies.
If the Plague Doctor dies, a living Minion gains the Fearmonger ability in addition to their own ability, and learns this.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
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Flesh and Bone
Dusk
Philosopher
Witch
Fearmonger
Summoner
Exorcist
Imp
Pukka
Vortox
Lleech
Sweetheart
Sage
Fortune Teller
Undertaker
Seamstress
Juggler
Village Idiot
High Priestess
Mathematician
Dawn