Dusk
Lord of Typhon
Philosopher
Minion Info
Lunatic
Summoner
Demon Info
Engineer
Preacher
Lil' Monsta
Minion
Huntsman
Damsel
Investigator
Empath
Dreamer
Shugenja
Bounty Hunter
Dawn
TROUBLE BREWING IN OSLO GAME 18 BY LARS ERIK
JINXES
If the Engineer removes a Summoner from play before that Summoner uses their ability, the Summoner uses their ability immediately.
If the Summoner turns a dead player into the Zombuul, the Storyteller treats that player as a Zombuul that has died once.
If the Preacher chose the Summoner on or before the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
If the Summoner creates a Lord of Typhon, the Lord of Typhon must neighbor a Minion. The other neighbor becomes a not-in-play evil Minion.
If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Engineer
Preacher
Summoner
Lunatic
Zombuul
Shabaloth
Lord of Typhon
Lil' Monsta
Sage
Banshee
Huntsman
Damsel
Empath
Dreamer
Bounty Hunter
Dawn