Dusk
Kazali
Boffin
Minion Info
Demon Info
Lil' Monsta
Poisoner
Godfather
Evil Twin
Empath
Fortune Teller
Clockmaker
Steward
Knight
Village Idiot
Bounty Hunter
Chambermaid
Dawn
Leviathan
MORE TEST BUCKET GAME 9 BY RORSCH
JINXES
If the Leviathan is in play, the Innkeeper-protected-players are safe from all evil abilities.
Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
The Kazali can choose that the Goon player is one of their evil Minions.
If the Demon has the Goon ability, they can’t turn good due to this ability.
If the Demon would have the Drunk ability, the Boffin chooses a Townsfolk player to have this ability instead.
If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
A Village Idiot must die to execution in three different games before it is eliminated.
If a character would be eliminated due to the Virgin's ability, retire the Virgin instead.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Poisoner
Innkeeper
Al-Hadikhia
Lil' Monsta
Kazali
Godfather
Sage
Empath
Fortune Teller
Village Idiot
Bounty Hunter
Chambermaid
Dawn
Leviathan