DUSK Dusk
lordoftyphon Lord of Typhon
kazali Kazali
philosopher Philosopher
MINION Minion Info
DEMON Demon Info
sailor Sailor
lleech Lleech
godfather Godfather
fearmonger Fearmonger
amnesiac Amnesiac
investigator Investigator
empath Empath
clockmaker Clockmaker
knight Knight
balloonist Balloonist
chambermaid Chambermaid
DAWN Dawn

THE DEDUCTION CIRCLE GAME 14 BY DAVESDOMAIN

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JINXES

heretic baron Only 1 jinxed character can be in play.
heretic godfather Only 1 jinxed character can be in play.
heretic lleech Only 1 jinxed character can be in play.
fleshandbone_fabled alsaahir If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled heretic If the good team wins with a Heretic in play: eliminate the Heretic.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled fearmonger If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
DUSK Dusk
philosopher Philosopher
sailor Sailor
monk Monk
fearmonger Fearmonger
zombuul Zombuul
lordoftyphon Lord of Typhon
lleech Lleech
kazali Kazali
godfather Godfather
amnesiac Amnesiac
moonchild Moonchild
ravenkeeper Ravenkeeper
empath Empath
balloonist Balloonist
chambermaid Chambermaid
DAWN Dawn