Dusk
Kazali
Minion Info
Summoner
Demon Info
King
Marionette
Preacher
Lleech
Xaan
Widow
Damsel
Steward
Balloonist
Shugenja
Village Idiot
Bounty Hunter
Nightwatchman
Cult Leader
Ogre
Dawn
Leviathan
7 SCRIPTS GAME 2 BY VIOLET
JINXES
If the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.
If the Cannibal gains the Zealot ability, the Cannibal learns this.
Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
If the Leviathan is in play, and at least 1 player is dead, the King learns an alive character each night.
If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.
If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the living Summoner has no ability, the Storyteller has the Summoner ability.
If the Widow is (or has been) in play, the Damsel is poisoned.
If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Preacher
Xaan
Summoner
Ojo
Lleech
Kazali
Banshee
Damsel
Farmer
Balloonist
Village Idiot
King
Bounty Hunter
Nightwatchman
Cult Leader
Dawn
Leviathan