DUSK Dusk
MINION Minion Info
DEMON Demon Info
poisoner Poisoner
washerwoman Washerwoman
librarian Librarian
investigator Investigator
chef Chef
empath Empath
fortuneteller Fortune Teller
spy Spy
ogre Ogre
DAWN Dawn

RPGTAVERNS LEGACY GAME 3 BY HARRY WARD

Line Break

JINXES

mastermind vigormortis A Mastermind that has their ability keeps it if the Vigormortis dies.
riot mayor The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
riot monk If Riot nominates and executes the Monk-protected player, good wins.
riot ravenkeeper Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
riot soldier If Riot nominates and executes the Soldier, good wins.
spy ogre The Spy registers as evil to the Ogre.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled virgin If a character would be eliminated due to the Virgin's ability, retire the Virgin instead.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
DUSK Dusk
poisoner Poisoner
monk Monk
zombuul Zombuul
vigormortis Vigormortis
ravenkeeper Ravenkeeper
empath Empath
fortuneteller Fortune Teller
undertaker Undertaker
spy Spy
DAWN Dawn