Dusk
Poppy Grower
Minion Info
Summoner
Demon Info
King
Snake Charmer
Amnesiac
Seamstress
Cult Leader
Spy
Dawn
Vizier
GUMS GAME 26 BY GUM
JINXES
Only 1 jinxed character can be in play.
If the Storyteller would gain the Boomdandy ability, a player becomes the Boomdandy.
If the Storyteller would gain the Spy ability, a Minion gains it, and learns this.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
If the Poppy Grower has their ability, the Spy does not see the Grimoire.
If the Poppy Grower is alive on the 3rd night, the Summoner chooses which Demon but not which player.
The Storyteller doesn't declare the Vizier is in play.
If the Vortox kills the Banshee, all players learn that the Banshee has died.
If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the good team wins with a Heretic in play: eliminate the Heretic.
(Optional) All characters that die due to the Boomdandy's ability are eliminated.
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
RECOMMENDED FABLED
QR
Flesh and Bone
Dusk
Poppy Grower
Acrobat
Snake Charmer
Summoner
Shabaloth
Vortox
Al-Hadikhia
Gossip
Sweetheart
Plague Doctor
Sage
Banshee
Amnesiac
Seamstress
King
Cult Leader
Spy
Dawn