DUSK Dusk
lordoftyphon Lord of Typhon
philosopher Philosopher
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
lleech Lleech
cerenovus Cerenovus
fearmonger Fearmonger
washerwoman Washerwoman
empath Empath
fortuneteller Fortune Teller
clockmaker Clockmaker
bountyhunter Bounty Hunter
DAWN Dawn

INTRIGE NORD GAME 10 BY JOSCHA

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JINXES

bountyhunter philosopher If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
legion zealot The Zealot might register as evil to Legion.
fleshandbone_fabled fleshandbone_choirboy If the King is not on the script and Choirboy is killed by the demon: Choirboy learns an alive good player. Choirboy is sober, healthy & gets true info.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled boomdandy (Optional) All characters that die due to the Boomdandy's ability are eliminated.
fleshandbone_fabled fearmonger If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
fleshandbone_fabled legion If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
DUSK Dusk
philosopher Philosopher
innkeeper Innkeeper
monk Monk
cerenovus Cerenovus
fearmonger Fearmonger
lunatic Lunatic
legion Legion
po Po
lordoftyphon Lord of Typhon
lleech Lleech
gossip Gossip
empath Empath
fortuneteller Fortune Teller
flowergirl Flowergirl
oracle Oracle
bountyhunter Bounty Hunter
DAWN Dawn