DUSK Dusk
kazali Kazali
boffin Boffin
MINION Minion Info
DEMON Demon Info
lilmonsta Lil' Monsta
godfather Godfather
devilsadvocate Devil's Advocate
grandmother Grandmother
clockmaker Clockmaker
dreamer Dreamer
villageidiot Village Idiot
nightwatchman Nightwatchman
cultleader Cult Leader
ogre Ogre
mathematician Mathematician
DAWN Dawn

THE CLOCKTOWER OF GENEVA GAME 13 BY JULIEN - JVE

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JINXES

boffin cultleader If the Demon has the Cult Leader ability, they can’t turn good due to this ability.
boffin drunk The Demon cannot have the Drunk ability.
boffin ogre The Demon cannot have the Ogre ability.
boffin villageidiot If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
mathematician drunk The Mathematician might learn if the Drunk's ability yielded false info or failed to work properly.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
DUSK Dusk
innkeeper Innkeeper
monk Monk
devilsadvocate Devil's Advocate
nodashii No Dashii
vigormortis Vigormortis
lilmonsta Lil' Monsta
kazali Kazali
godfather Godfather
grandmother Grandmother
ravenkeeper Ravenkeeper
dreamer Dreamer
villageidiot Village Idiot
nightwatchman Nightwatchman
cultleader Cult Leader
mathematician Mathematician
DAWN Dawn