DUSK Dusk
alchemist Alchemist
MINION Minion Info
DEMON Demon Info
engineer Engineer
lleech Lleech
widow Widow
wizard Wizard
fearmonger Fearmonger
pixie Pixie
librarian Librarian
investigator Investigator
knight Knight
shugenja Shugenja
nightwatchman Nightwatchman
cultleader Cult Leader
chambermaid Chambermaid
DAWN Dawn

FLESH AND CROW GAME 35 BY CROW

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JINXES

widow alchemist If the Alchemist has the Widow ability, they do not see the Grimoire.
lleech mastermind If the Mastermind is alive and the Lleech's host dies by execution, the Lleech lives but loses their ability.
riot farmer Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
riot sage Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
riot exorcist If the Exorcist chooses Riot on the 3rd night, Minions do not become Riot.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled fleshandbone_outsider If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
fleshandbone_fabled fearmonger If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
DUSK Dusk
engineer Engineer
wizard Wizard
fearmonger Fearmonger
exorcist Exorcist
zombuul Zombuul
lleech Lleech
sage Sage
farmer Farmer
nightwatchman Nightwatchman
cultleader Cult Leader
chambermaid Chambermaid
DAWN Dawn