Dusk
Lord of Typhon
Kazali
Magician
Minion Info
Summoner
Demon Info
King
Preacher
Minion
Godfather
Pukka
Amnesiac
Washerwoman
Butler
Grandmother
Bounty Hunter
Ogre
High Priestess
Dawn
FLESH AND CROW GAME 24 BY CROW
JINXES
If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
The Summoner may choose a player to become the Pukka on the 2nd night.
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
If the Preacher chose the Summoner on or before the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
If the Summoner creates a Lord of Typhon, the Lord of Typhon must neighbor a Minion. The other neighbor becomes a not-in-play evil Minion.
The Kazali can choose that the Soldier player is one of their evil Minions.
If the Recluse registers as evil to the Ogre, the Ogre learns that they are evil.
An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Preacher
Acrobat
Pit-Hag
Summoner
Pukka
Fang Gu
Lord of Typhon
Kazali
Godfather
Amnesiac
Grandmother
Ravenkeeper
King
Bounty Hunter
Butler
High Priestess
Dawn