DUSK Dusk
kazali Kazali
MINION Minion Info
DEMON Demon Info
widow Widow
mezepheles Mezepheles
pixie Pixie
investigator Investigator
chef Chef
fortuneteller Fortune Teller
balloonist Balloonist
general General
DAWN Dawn

TROUBLE RISING 2 GAME 7 BY DYLL PICKLE

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JINXES

heretic baron Only 1 jinxed character can be in play.
heretic widow Only 1 jinxed character can be in play.
plaguedoctor baron If the Storyteller would gain the Baron ability, up to two players become Outsiders.
plaguedoctor scarletwoman If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.
riot mayor The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
riot monk If Riot nominates and executes the Monk-protected player, good wins.
riot ravenkeeper Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
fleshandbone_fabled alsaahir If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled virgin If a character would be eliminated due to the Virgin's ability, retire the Virgin instead.
fleshandbone_fabled heretic If the good team wins with a Heretic in play: eliminate the Heretic.
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
DUSK Dusk
monk Monk
mezepheles Mezepheles
scarletwoman Scarlet Woman
imp Imp
ojo Ojo
kazali Kazali
plaguedoctor Plague Doctor
ravenkeeper Ravenkeeper
fortuneteller Fortune Teller
undertaker Undertaker
balloonist Balloonist
general General
DAWN Dawn