Dusk
Philosopher
Alchemist
Poppy Grower
Minion Info
Demon Info
Sailor
Organ Grinder
Pixie
Damsel
Steward
Knight
Village Idiot
Cult Leader
Ogre
Mathematician
Dawn
ASTROTOWER GAME 10 BY LINCOID
JINXES
An Alchemist-Mastermind has no Mastermind ability & the Mastermind is not-in-play.
If the Alchemist has the Organ Grinder ability, the Organ Grinder is in play. If both are sober, both are drunk.
If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
The Politician might register as evil to Legion.
If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
If a Pit-Hag creates a Damsel, the Storyteller chooses which player it is.
If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Poppy Grower
Sailor
Organ Grinder
Pit-Hag
Legion
Zombuul
Fang Gu
Al-Hadikhia
Sage
Damsel
Moonchild
Village Idiot
Cult Leader
Mathematician
Dawn