DUSK Dusk
kazali Kazali
philosopher Philosopher
MINION Minion Info
DEMON Demon Info
poisoner Poisoner
eviltwin Evil Twin
washerwoman Washerwoman
librarian Librarian
empath Empath
fortuneteller Fortune Teller
butler Butler
noble Noble
bountyhunter Bounty Hunter
DAWN Dawn
leviathan Leviathan

LAFAYETTE BLOOD ON THE CLOCKTOWER GAME 2 BY JASON/MARSHALL

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JINXES

leviathan soldier If the Leviathan is in play, the Soldier is safe from all evil abilities.
leviathan monk If the Leviathan is in play, the Monk-protected-player is safe from all evil abilities.
leviathan ravenkeeper Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
kazali soldier The Kazali can choose that the Soldier player is one of their evil Minions.
bountyhunter philosopher If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
bountyhunter kazali An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled virgin If a character would be eliminated due to the Virgin's ability, retire the Virgin instead.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
DUSK Dusk
philosopher Philosopher
poisoner Poisoner
monk Monk
scarletwoman Scarlet Woman
imp Imp
kazali Kazali
ravenkeeper Ravenkeeper
empath Empath
fortuneteller Fortune Teller
undertaker Undertaker
bountyhunter Bounty Hunter
butler Butler
DAWN Dawn
leviathan Leviathan