Dusk
Kazali
Alchemist
Minion Info
Summoner
Demon Info
Lil' Monsta
Lleech
Xaan
Minion
Fortune Teller
Clockmaker
Dreamer
Shugenja
Bounty Hunter
Dawn
IN OVER OUR HEADS GAME 11 BY SAM THE STORYTELLER
JINXES
The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
If the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.
If the Hatter dies & the Demon chooses Lil' Monsta, they also choose a Minion to become.
If Lil' Monsta dies with 5 or more players alive, the Scarlet Woman babysits Lil' Monsta for the rest of the game.
If the Slayer slays the Lleech host, the host dies.
If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman becomes the Scarlet Woman again.
The Summoner registers as the Demon to the Clockmaker.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
Delivering a Baby!
QR
Flesh and Bone
Dusk
Xaan
Innkeeper
Acrobat
Monk
Scarlet Woman
Summoner
Al-Hadikhia
Lleech
Lil' Monsta
Kazali
Hatter
Ravenkeeper
Fortune Teller
Dreamer
Oracle
Bounty Hunter
Dawn