DUSK Dusk
philosopher Philosopher
alchemist Alchemist
poppygrower Poppy Grower
magician Magician
MINION Minion Info
snitch Snitch
lunatic Lunatic
DEMON Demon Info
king King
sailor Sailor
marionette Marionette
engineer Engineer
preacher Preacher
lleech Lleech
fleshandbone_minion Minion
widow Widow
courtier Courtier
snakecharmer Snake Charmer
godfather Godfather
devilsadvocate Devil's Advocate
eviltwin Evil Twin
witch Witch
cerenovus Cerenovus
fearmonger Fearmonger
mezepheles Mezepheles
pukka Pukka
pixie Pixie
huntsman Huntsman
damsel Damsel
amnesiac Amnesiac
washerwoman Washerwoman
librarian Librarian
investigator Investigator
chef Chef
empath Empath
fortuneteller Fortune Teller
butler Butler
grandmother Grandmother
clockmaker Clockmaker
dreamer Dreamer
seamstress Seamstress
balloonist Balloonist
villageidiot Village Idiot
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
cultleader Cult Leader
spy Spy
general General
chambermaid Chambermaid
mathematician Mathematician
DAWN Dawn
leviathan Leviathan

DESTROYER GAME 2 BY DESTROYER

Line Break

JINXES

alchemist marionette An Alchemist-Marionette has no Marionette ability & the Marionette is in play.
alchemist mastermind An Alchemist-Mastermind has no Mastermind ability & the Mastermind is not-in-play.
alchemist spy An Alchemist-Spy has no Spy ability & a Spy is in play. After each execution, a living Alchemist-Spy may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.
alchemist widow An Alchemist-Widow has no Widow ability & a Widow is in play. After each execution, a living Alchemist-Widow may publicly guess a living player as the Widow. If correct, the Demon must choose the Widow tonight.
alhadikhia mastermind If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.
bountyhunter philosopher If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
cannibal butler If the Cannibal gains the Butler ability, the Cannibal learns this.
cannibal juggler If the Juggler guesses on their first day and dies by execution, tonight the living Cannibal learns how many guesses the Juggler got correct.
cerenovus goblin The Cerenovus may choose to make a player mad that they are the Goblin.
heretic baron Only 1 jinxed character can be in play.
heretic godfather Only 1 jinxed character can be in play.
heretic lleech Only 1 jinxed character can be in play.
heretic pithag Only 1 jinxed character can be in play.
heretic spy Only 1 jinxed character can be in play.
heretic widow Only 1 jinxed character can be in play.
legion engineer If Legion is created, all evil players become Legion. If Legion is in play, the Engineer starts knowing this but has no ability.
legion minstrel If Legion died by execution today, Legion keeps their ability, but the Minstrel might learn they are Legion.
legion politician The Politician might register as evil to Legion.
legion preacher If the Preacher chooses Legion, Legion keeps their ability, but the Preacher might learn they are Legion.
leviathan exorcist If the Leviathan nominates and executes the Exorcist-chosen player, good wins.
leviathan farmer Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
leviathan grandmother If the Leviathan is in play and the Grandchild dies by execution, evil wins.
leviathan innkeeper If the Leviathan nominates and executes an Innkeeper-protected player, good wins.
leviathan king If the Leviathan is in play, and at least 1 player is dead, the King learns an alive character each night.
leviathan mayor If the Leviathan and the Mayor are alive on day 5 & no execution occurs, good wins.
leviathan monk If the Leviathan nominates and executes the Monk-protected player, good wins.
leviathan pithag The Leviathan cannot enter play after day 5.
leviathan ravenkeeper Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
leviathan sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
leviathan soldier If the Leviathan nominates and executes the Soldier, good wins.
lleech mastermind If the Mastermind is alive and the Lleech host dies by execution, the Lleech lives but loses their ability.
lleech slayer If the Slayer slays the Lleech host, the host dies.
magician legion The Magician wakes with Legion and might register as evil. Legion knows if a Magician is in play, but not which player it is.
magician marionette If the Magician is alive, the Demon doesn't know which neighbor is the Marionette.
magician spy When the Spy sees the Grimoire, the Demon and Magician's character tokens are removed.
magician widow When the Widow sees the Grimoire, the Demon and Magician's character tokens are removed.
marionette balloonist If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.
marionette huntsman If the Marionette thinks that they are the Huntsman, the Damsel was added during setup.
mastermind vigormortis A Mastermind that has their ability keeps it if the Vigormortis dies.
mathematician chambermaid The Chambermaid can detect if the Mathematician will wake tonight.
mathematician drunk The Mathematician might learn if the Drunk's ability yielded false info or failed to work properly.
mathematician lunatic The Mathematician might learn if the Lunatic attacks a different player than the real Demon attacked.
mathematician marionette The Mathematician might learn if the Marionette's ability yielded false info or failed to work properly.
pithag cultleader If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
pithag damsel If a Pit-Hag creates a Damsel, the Storyteller chooses which player it is.
pithag goon If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
pithag politician If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
pithag villageidiot If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change.
recluse sage The Recluse might register as the Demon to the Sage.
riot atheist During a riot, if the Storyteller is nominated, players vote. If they are "about to die", the game ends. If not, they nominate again.
riot exorcist If Riot nominates and executes the Exorcist-chosen player, good wins.
riot farmer Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
riot grandmother If Riot is in play and the Grandchild dies by execution, evil wins.
riot innkeeper If Riot nominates and executes an Innkeeper-protected player, good wins.
riot king If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.
riot mayor The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
riot monk If Riot nominates and executes the Monk-protected player, good wins.
riot ravenkeeper Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
riot sage Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
riot soldier If Riot nominates and executes the Soldier, good wins.
spy damsel If the Spy is (or has been) in play, the Damsel is poisoned.
spy poppygrower If the Poppy Grower has their ability, the Spy does not see the Grimoire.
widow damsel If the Widow is (or has been) in play, the Damsel is poisoned.
widow poppygrower If the Poppy Grower has their ability, the Widow does not see the Grimoire.
fleshandbone_fabled atheist If the Storyteller is executed and the Atheist is in play: eliminate the Atheist, all other characters who died by execution this game are not eliminated.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled slayer If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled fleshandbone_townsfolk If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
fleshandbone_fabled damsel If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
fleshandbone_fabled heretic If the good team wins with a Heretic in play: eliminate the Heretic.
fleshandbone_fabled klutz If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled fleshandbone_outsider If Good wins and no other characters were eliminated: eliminate the first Good character listed on the script.
fleshandbone_fabled fleshandbone_minion If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
fleshandbone_fabled fleshandbone_minion If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
fleshandbone_fabled boomdandy (Optional) All characters that die due to the Boomdandy's ability are eliminated.
fleshandbone_fabled fearmonger If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
fleshandbone_fabled legion If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
fleshandbone_fabled vortox If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
DUSK Dusk
philosopher Philosopher
poppygrower Poppy Grower
sailor Sailor
engineer Engineer
preacher Preacher
courtier Courtier
innkeeper Innkeeper
gambler Gambler
acrobat Acrobat
snakecharmer Snake Charmer
monk Monk
devilsadvocate Devil's Advocate
witch Witch
cerenovus Cerenovus
pithag Pit-Hag
fearmonger Fearmonger
mezepheles Mezepheles
lunatic Lunatic
exorcist Exorcist
lycanthrope Lycanthrope
legion Legion
imp Imp
zombuul Zombuul
pukka Pukka
shabaloth Shabaloth
po Po
fanggu Fang Gu
nodashii No Dashii
vortox Vortox
vigormortis Vigormortis
alhadikhia Al-Hadikhia
lleech Lleech
assassin Assassin
godfather Godfather
gossip Gossip
barber Barber
sweetheart Sweetheart
sage Sage
professor Professor
choirboy Choirboy
huntsman Huntsman
damsel Damsel
fleshandbone_townsfolk Townsfolk
amnesiac Amnesiac
farmer Farmer
tinker Tinker
moonchild Moonchild
grandmother Grandmother
ravenkeeper Ravenkeeper
empath Empath
fortuneteller Fortune Teller
undertaker Undertaker
dreamer Dreamer
flowergirl Flowergirl
towncrier Town Crier
oracle Oracle
seamstress Seamstress
juggler Juggler
balloonist Balloonist
villageidiot Village Idiot
king King
bountyhunter Bounty Hunter
nightwatchman Nightwatchman
cultleader Cult Leader
butler Butler
spy Spy
general General
chambermaid Chambermaid
mathematician Mathematician
DAWN Dawn
leviathan Leviathan