DUSK Dusk
lordoftyphon Lord of Typhon
kazali Kazali
boffin Boffin
magician Magician
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
king King
sailor Sailor
marionette Marionette
xaan Xaan
librarian Librarian
empath Empath
cultleader Cult Leader
ogre Ogre
DAWN Dawn

THIS IS THE SCRIPT THAT NEVER ENDS GAME 12 BY PURPLE

Line Break

JINXES

boffin cultleader If the Demon has the Cult Leader ability, they can’t turn good due to this ability.
boffin goon If the Demon has the Goon ability, they can’t turn good due to this ability.
boffin ogre The Demon cannot have the Ogre ability.
magician marionette If the Magician is alive, the Demon doesn't know which neighbor is the Marionette.
marionette kazali If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
pithag cultleader If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
pithag goon If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
pithag ogre If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
fleshandbone_fabled cultleader If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
fleshandbone_fabled fleshandbone_huntsman If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
DUSK Dusk
sailor Sailor
xaan Xaan
monk Monk
pithag Pit-Hag
lunatic Lunatic
shabaloth Shabaloth
lordoftyphon Lord of Typhon
ojo Ojo
kazali Kazali
ravenkeeper Ravenkeeper
empath Empath
flowergirl Flowergirl
king King
cultleader Cult Leader
DAWN Dawn