DUSK Dusk
boffin Boffin
philosopher Philosopher
alchemist Alchemist
MINION Minion Info
DEMON Demon Info
sailor Sailor
wizard Wizard
damsel Damsel
librarian Librarian
clockmaker Clockmaker
steward Steward
noble Noble
villageidiot Village Idiot
ogre Ogre
DAWN Dawn
leviathan Leviathan

RHAPBOTC GAME 17 BY

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JINXES

alchemist boffin If the Alchemist has the Boffin ability, the Alchemist does not learn what ability the Demon has.
boffin goon If the Demon has the Goon ability, they can’t turn good due to this ability.
boffin ogre The Demon cannot have the Ogre ability.
boffin villageidiot If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
leviathan banshee Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
leviathan mayor If the Leviathan and the Mayor are alive on day 5 & no execution occurs, good wins.
leviathan sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
plaguedoctor baron If the Storyteller would gain the Baron ability, up to two players become Outsiders.
plaguedoctor boomdandy If the Storyteller would gain the Boomdandy ability, a player becomes the Boomdandy.
fleshandbone_fabled mayor If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled damsel If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
fleshandbone_fabled boomdandy (Optional) All characters that die due to the Boomdandy's ability are eliminated.
DUSK Dusk
philosopher Philosopher
sailor Sailor
wizard Wizard
acrobat Acrobat
imp Imp
po Po
vigormortis Vigormortis
plaguedoctor Plague Doctor
sage Sage
banshee Banshee
damsel Damsel
villageidiot Village Idiot
DAWN Dawn
leviathan Leviathan