Dusk
Poppy Grower
Minion Info
Summoner
Demon Info
Lil' Monsta
Lleech
Poisoner
Minion
Courtier
Chef
Empath
Dreamer
Chambermaid
Dawn
HGP GAME 3 BY RENDY
JINXES
If the Poppy Grower is in play, Minions don't wake together. They are woken one by one, until one of them chooses to take the Lil' Monsta token.
If the Poppy Grower is alive when the Summoner acts, the Summoner chooses which Demon, but the Storyteller chooses which player.
The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
If the Summoner is drunk on the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
If the Mastermind is alive and the Lleech's host dies by execution, the Lleech lives but loses their ability.
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
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Delivering a Baby!
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Flesh and Bone
Dusk
Poppy Grower
Poisoner
Courtier
Innkeeper
Pit-Hag
Summoner
Exorcist
Po
Vortox
Lleech
Lil' Monsta
Sage
Ravenkeeper
Empath
Dreamer
Chambermaid
Dawn