Dusk
Boffin
Philosopher
Alchemist
Minion Info
Demon Info
Sailor
Wizard
Damsel
Librarian
Clockmaker
Steward
Noble
Village Idiot
Ogre
Dawn
Leviathan
RHAPBOTC GAME 16 BY
JINXES
If the Alchemist has the Boffin ability, the Alchemist does not learn what ability the Demon has.
If the Demon has the Goon ability, they can’t turn good due to this ability.
The Demon cannot have the Ogre ability.
If there is a spare token, the Boffin can give the Demon the Village Idiot ability.
Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
If the Leviathan and the Mayor are alive on day 5 & no execution occurs, good wins.
Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
If the Storyteller would gain the Baron ability, up to two players become Outsiders.
If the Storyteller would gain the Goblin ability, a Minion gains it, and learns this.
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Sailor
Wizard
Gambler
Imp
Po
Vigormortis
Plague Doctor
Sage
Banshee
Damsel
Village Idiot
Dawn
Leviathan