Dusk
Minion Info
Lunatic
Summoner
Demon Info
Sailor
Lleech
Xaan
Pukka
Investigator
Butler
Clockmaker
Dreamer
Noble
Bounty Hunter
Cult Leader
Spy
Dawn
PROJECT LEGACY GAME 7 BY ALEX*
JINXES
If the Cannibal gains the Butler ability, the Cannibal learns this.
If the Summoner is in play, the Clockmaker does not receive their information until a Demon is created.
The Summoner may choose a player to become the Pukka on the 2nd night.
If the Slayer slays the Lleech's host, the host dies.
The Mayor may choose to stop nominations. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
If Riot is in play, the Innkeeper-protected player is safe from all evil abilities.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
If the game ends due to the Slayer's ability and no other characters were eliminated: retire the Slayer.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Sailor
Xaan
Innkeeper
Gambler
Summoner
Lunatic
Pukka
Fang Gu
Lleech
Sage
Dreamer
Bounty Hunter
Cult Leader
Butler
Spy
Dawn