Dusk
Philosopher
Alchemist
Magician
Minion Info
Summoner
Demon Info
Marionette
Preacher
Wizard
Amnesiac
Cult Leader
High Priestess
Dawn
RS GAME 55 BY KYLO
JINXES
An Alchemist-Marionette has no Marionette ability & the Marionette is in play.
The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
If Legion is created, all evil players become Legion. If Legion is in play, the Hatter has no ability.
If Legion died by execution today, Legion keeps their ability, but the Minstrel might learn they are Legion.
If the Preacher chooses Legion, Legion keeps their ability, but the Preacher might learn they are Legion.
If Legion is summoned, all evil players become Legion.
The Magician wakes with Legion and might register as evil. Legion knows if a Magician is in play, but not which player it is.
If the Magician is alive, the Demon doesn't know which neighbor is the Marionette.
If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the living Summoner has no ability, the Storyteller has the Summoner ability.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
If Legion is the last character to die due to execution in a game, and loses as a result: Legion is eliminated.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
RECOMMENDED FABLED
QR
Flesh and Bone
Dusk
Philosopher
Preacher
Wizard
Gambler
Summoner
Legion
Shabaloth
Vortox
Gossip
Hatter
Sweetheart
Amnesiac
Tinker
Oracle
Juggler
Cult Leader
High Priestess
Dawn