DUSK Dusk
philosopher Philosopher
MINION Minion Info
lunatic Lunatic
DEMON Demon Info
lleech Lleech
courtier Courtier
harpy Harpy
pukka Pukka
villageidiot Village Idiot
bountyhunter Bounty Hunter
highpriestess High Priestess
DAWN Dawn

BAGONG KAMPANYA GAME 17 BY CASUAL

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JINXES

riot monk If Riot is in play, the Monk-protected player is safe from all evil abilities.
riot farmer Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
riot exorcist If the Exorcist chooses Riot on the 3rd night, Minions do not become Riot.
bountyhunter philosopher If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
fleshandbone_fabled alsaahir If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
fleshandbone_fabled fleshandbone_huntsman If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
fleshandbone_fabled villageidiot A Village Idiot must die to execution in three different games before it is eliminated.
fleshandbone_fabled saint If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
fleshandbone_fabled goblin If the Goblin wins due to their ability, retire instead of eliminating the Goblin
fleshandbone_fabled riot Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
fleshandbone_fabled lleech If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
DUSK Dusk
philosopher Philosopher
courtier Courtier
gambler Gambler
monk Monk
harpy Harpy
lunatic Lunatic
exorcist Exorcist
pukka Pukka
fanggu Fang Gu
lleech Lleech
sweetheart Sweetheart
farmer Farmer
villageidiot Village Idiot
bountyhunter Bounty Hunter
highpriestess High Priestess
DAWN Dawn