Dusk
Philosopher
Minion Info
Lunatic
Demon Info
Lleech
Courtier
Harpy
Pukka
Village Idiot
Bounty Hunter
High Priestess
Dawn
BAGONG KAMPANYA GAME 17 BY CASUAL
JINXES
If Riot is in play, the Monk-protected player is safe from all evil abilities.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
If the Exorcist chooses Riot on the 3rd night, Minions do not become Riot.
If the Philosopher gains the Bounty Hunter ability, a Townsfolk might turn evil.
If the game ends due to the Alsaahir's ability and no other characters were eliminated: retire the Alsaahir.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Courtier
Gambler
Monk
Harpy
Lunatic
Exorcist
Pukka
Fang Gu
Lleech
Sweetheart
Farmer
Village Idiot
Bounty Hunter
High Priestess
Dawn