Dusk
Kazali
Philosopher
Minion Info
Demon Info
Lleech
Widow
Courtier
Devil's Advocate
Amnesiac
Empath
Fortune Teller
Grandmother
Dreamer
Balloonist
Cult Leader
High Priestess
Dawn
MURDER AND HOUSE GAME 10 BY STICKMAN
JINXES
If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
If Riot is in play, the Innkeeper-protected player is safe from all evil abilities.
If Riot is in play and the Grandchild dies during the day, the Grandmother dies too.
If the Exorcist chooses Riot on the 3rd night, Minions do not become Riot.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Courtier
Innkeeper
Devil's Advocate
Pit-Hag
Exorcist
Vigormortis
Lleech
Kazali
Sweetheart
Amnesiac
Tinker
Grandmother
Empath
Fortune Teller
Dreamer
Balloonist
Cult Leader
High Priestess
Dawn