Dusk
Kazali
Alchemist
Minion Info
Lunatic
Demon Info
Lleech
Widow
Fearmonger
Investigator
Fortune Teller
Clockmaker
Seamstress
Balloonist
Bounty Hunter
Ogre
High Priestess
Dawn
DUSKSALON WEEK4 GAME 9 BY MOYU
JINXES
If the Alchemist has the Widow ability, they do not see the Grimoire.
The Kazali can choose that the Soldier player is one of their evil Minions.
The Baron might only add 1 Outsider, not 2.
Only 1 jinxed character can be in play.
If the Lleech has poisoned the Heretic then the Lleech dies, the Heretic remains poisoned.
An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
If the Damsel is not on the script, Huntsman ability becomes: [You gain the ability of a previously eliminated townsfolk. You learn which.]
If the good team wins with a Heretic in play: eliminate the Heretic.
If the game ends due to the Saint's ability and no other characters were eliminated: eliminate the Saint.
If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
If the Lleech dies to their own ability: eliminate the Lleech but not the character they poisoned on their first night.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Innkeeper
Gambler
Fearmonger
Lunatic
Zombuul
Vortox
Lleech
Kazali
Fortune Teller
Seamstress
Balloonist
Bounty Hunter
High Priestess
Dawn