Dusk
Philosopher
Minion Info
Summoner
Demon Info
Sailor
Damsel
Librarian
Grandmother
Clockmaker
Noble
Village Idiot
Cult Leader
Ogre
Dawn
Leviathan
Vizier
RHAPBOTC GAME 14 BY
JINXES
Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
If the Leviathan is in play & no execution occurs on day 5, good wins.
If Leviathan is in play and the Grandchild dies by execution, evil wins.
If the Summoner is in play, the Clockmaker does not receive their information until a Demon is created.
If the Plague Doctor dies, a living Minion gains the Goblin ability in addition to their own ability, and learns this.
If the Storyteller gains the Baron ability, up to two players become not-in-play Outsiders.
If the game ends due to the Cult Leader's ability and no other characters were eliminated: retire the Cult Leader.
If the game ends due to the Mayor's ability and no other characters were eliminated: retire the Mayor.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
If the Vizier is in play and the demon would be eliminated, the Vizier may be eliminated instead.
RECOMMENDED FABLED
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Flesh and Bone
Dusk
Philosopher
Sailor
Gambler
Summoner
Imp
Po
Vigormortis
Banshee
Damsel
Grandmother
Ravenkeeper
Village Idiot
Cult Leader
Dawn
Leviathan