Dusk
Alchemist
Minion Info
Summoner
Demon Info
Lil' Monsta
Minion
Cerenovus
Fearmonger
Fortune Teller
Clockmaker
Seamstress
Village Idiot
Mathematician
Dawn
S&V DEATHMATCH GAME 9 BY
JINXES
The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
If the Hatter dies & the Demon chooses Lil' Monsta, they also choose a Minion to become.
If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change.
The Summoner registers as the Demon to the Clockmaker.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
If the Summoner creates a second living Demon, deaths tonight are arbitrary.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Klutz's ability and no other characters were eliminated: eliminate the Klutz.
If Evil wins and no other characters were eliminated: eliminate the first Evil character listed on the script.
If a script includes Hatter, Lil'Monsta, and Lord of Typhon together with four or fewer minions, add the Generic Minion to the script.
If the game ends due to the Fearmonger's ability and no other characters were eliminated: retire the Fearmonger.
RECOMMENDED FABLED
QR
Flesh and Bone
Dusk
Cerenovus
Pit-Hag
Fearmonger
Summoner
Imp
Fang Gu
Al-Hadikhia
Lil' Monsta
Hatter
Sweetheart
Farmer
Fortune Teller
Undertaker
Flowergirl
Town Crier
Seamstress
Juggler
Village Idiot
Mathematician
Dawn