The Cerenovus may choose to make a player mad that they are the Goblin.
If there is an Alchemist-Summoner in play, the game starts with a Demon in play, as normal. If the Alchemist-Summoner chooses a player, they make that player a Demon but do not change their alignment.
The Summoner may choose a player to become the Pukka on the 2nd night.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.
If the Exorcist chooses Riot on the 3rd night, Minions do not become Riot.
A Village Idiot must die to execution in three different games before it is eliminated.
If the game ends due to the Damsel's ability and no other characters were eliminated: eliminate the Damsel.
If the Goblin wins due to their ability, retire instead of eliminating the Goblin
Characters who die due to the Riot's ability on day 3 are eliminated. If the last Riot dies on day 3: eliminate Riot.
If the game ends due to the Vortox's ability and no other characters were eliminated: retire the Vortox.